It was only a matter of time before this happened. Totaka’s Song has been found in Animal Crossing: New Leaf! When you’re riding Kappn’s boat to the island, it appears the song has a chance of showing up after a while. In this case, the crappy internet connection of the guy playing helped find it.
For those who don’t know, Totaka’s Song is a 19-note tune easter egg found in nearly all of the games that Kazumi Totaka (Animal Crossing’s Sound Director) has composed music for. In fact, it’s thought that K.K. Slider is a tribute to him since in Japanese the character is named “Totakeke” which has a similarity to Totaka.
In the previous Animal Crossing games, if you enter a custom song request “K.K. Song” to K.K. Slider then he will play a version of Totaka’s Song. I do not know if it is the same in New Leaf for sure although it most likely is.
It seems Monolith Soft had a part in developing Animal Crossing: New Leaf. At the end of the credits rolled during KK Slider’s performance, you can see Monolith Soft listed as taking part. They also helped out with Skyward Sword and Super Smash Bros. Brawl.
Sure, this isn’t big news by any means but if you’re familiar with the developer and their games you might find it interesting to know they had a part in Animal Crossing: New Leaf.
For those who don’t know, Monolith Soft is a Nintendo-owned developer responsible for the Wii games Xenoblade Chronicles and Disaster: Day of Crisis as well as the Playstation 2 Xenosaga games. They are also hard at work on a future Wii U game.
Check out this video which features all of the 24 hourly music tracks in Animal Crossing: New Leaf. Keep in mind, the video footage in the background is just filler. It has nothing to do with the music. Enjoy!
Those looking for a little more realism in their Animal Crossing might like this. It seems that some trees in New Leaf will lose their leaves when you shake them. It could also have something to do with delicious fruit as this was a delicious fruit tree but personally I think it’s a result of the winter season.
Whitney was just visiting Mint’s town and shaking some trees when the leaves fell right off this tree. We’re fairly certain this isn’t a glitch since there was a distinct falling animation and sound effect when the leaves fell off.
What do you guys think of this? Would you want this in your town or avoid them at all costs?
Who would have guessed? Animal Crossing: New Leaf is currently sold out across Japan with the initial shipment of 600,000 copies! An additional shipment of 300,000 more copies is expected by the end of this week which will probably sell out too.
Was that not enough? Nintendo has also sold about 200,000 downloadable copies directly through the Nintendo eShop. Clearly retail game downloads are catching on in Japan. Although some of that may be driven by the fact that the game is sold out everywhere at retail.
If you do a little math there, you’ll notice that means Nintendo has already sold 800,000 copies in just one week. All in all, Animal Crossing: New Leaf is definitely doing well in Japan! Who knows, maybe this will push Nintendo of America to hurry things up. (yeah right)
To celebrate the game’s release in Japan, Famitsu sat down with some of the developers of Animal Crossing: New Leaf to ask them about the game’s development. Of course, it was in Japanese but now Polygon has translated the interview and posted some highlights of it.
Here’s an excerpt from the article with sound director Kazumi Totaka discussing the game’s new music and sound effects:
Totaka led up a sound team in New Leaf that came up with so much new original music for this game that he has trouble picking a favorite. Music wasn’t his only focus, though. “We made an effort to program the sound engine such things like the sounds of rivers and insects were expanded upon,” he said. “A game’s sound is about a lot more than just music, after all; sound effects and the code driving it all play equally important roles. Everyone involved keeps piling up features based on what they’re good at, and we create this world together.”
To see the rest of the interview, head over to Polygon.